Board Thread:Questions and Answers/@comment-26872035-20150809153308

Just wondering since I've been playing this game a fair while recently -- since the start of Summer Event Part 2, I've been purchasing all upgrades rather quickly. I noticed that this kinda affects how I do quests.

-Certain potions are harder to enhance than others (like HP Lv. 20+ potions are way more of a hassle than anything in the early levels)

-The more I upgrade, the longer it takes to wait for a needed material, since I have more possible materials spawning

-The experience gained per character differs, sometimes matching or not matching the efforts I need

For example:

''-Luke's quest for making a Lv. 3 Elixir of Calmness (from a Siren's Tear, Lv. 17 MP material) gives 190exp''

''-Piria's quest for making a Lv. 4 Blessing HP potion (from a Dancing Flower, Lv. 10 HP material) gives 223exp''

''-Neet's quest for making a Lv. 4 Normal MP potion (from a Whyagora, Lv. 7 MP material) gives 78exp''

''-Tirami's quest for making a Lv. 9 Portion of Riddle (from a Jam of mystery, Lv. 9 SP material) gives 54exp''

''-Dolbur's quest for making a Lv. 1 Normal HP potion (from a Drunkagora, Lv. 7 HP material) gives 156exp''

''-Neet's quest for making a Lv. 5 Demon's Minor MP potion (from a Demon's blue horn, Lv. 23 MP material) gives 281exp''

''-Piria's quest for making a Lv. 1 Large HP potion (from a Mom's Heart, Lv. 9 HP material) gives 201exp''

I intend to ignore the quests that give less than 100exp or is way too high in enhancements versus its rewards, unless the potion itself is a low level or if I need a certain bonus.

I don't have concrete examples, but I'll add them as I go. But I was wondering if there's any tips on choosing what quests to do or not do? Or if upgrading really fast is a bad choice  because of the 3 factors I listed above? I'm a few purchases away from Level 25 materials, but my quest characters are only levels 5-6. 